Playing: The importance of a FAQ

I thought this was pretty insightful article by Yakface over at the Adepticon blog page. Pretty good testimonial on why FAQ's are always a good idea where GW fails to explain themselves. Nothing we haven't heard before over on this side of the fence, but it's good to see yet another author in agreement. The case is pretty clear: The rules are not always coherent because the language is never consistent. Two competent players can come to different conclusions on some rules, and transparency in the rule-set is best before a judge makes a call and not after.

To be clear Yakface isn't calling to use INAT FAQ, which he happens to help author, but rather a FAQ of the TO's choosing. Any FAQ is better than none.

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