Playing: Sprue Posse Invitational Live Blog



Edit: Army lists and photos of this event are now available here.

Sprue Posse Invitational - Round 1




List of Players


No Name Feder Rtg Loc Army

1. Regul, Jon 1630 Orks
2. Shepard, Ryan 1625 Tyranids
3. Burdine, Patrick 1625 Space Marines
4. Alvarez, Sergio 1620 Blood Angels
5. Northover, Mike 1620 Space Wolves
6. Joos, Levi 1610 Orks
7. Pait, Robert 1610 Imperial Guard
8. Riggio, Ken 1600 Space Marines



Round 1 Pairings


No Name Result Name

1 Regul, J (1) : Northover, M (5)
2 Joos, L (6) : Shepard, R (2)
3 Burdine, P (3) : Pait, R (7)
4 Riggio, K (8) : Alvarez, S (4)

by Swiss Perfect (TM) www.swissperfect.com


Results Round 1 - Dawn of War / Annihilation


No Name Result Name

1 Regul, J (1) 0:1 Northover, M (5)
2 Joos, L (6) 1:0 Shepard, R (2)
3 Burdine, P (3) 0:1 Pait, R (7)
4 Riggio, K (8) 0:1 Alvarez, S (4)




Sprue Posse Invitational - Round 2



Standings after Round 1


Place Name Feder Rtg Loc Score Buch. Progr. Berg.

1-4 Alvarez, Sergio 1625 1 1.0 2.0 0.00
Northover, Mike 1625 1 1.0 2.0 0.00
Joos, Levi 1615 1 1.0 2.0 0.00
Pait, Robert 1615 1 1.0 2.0 0.00
5-8 Regul, Jon 1625 0 1.0 0.0 0.00
Shepard, Ryan 1620 0 1.0 0.0 0.00
Burdine, Patrick 1620 0 1.0 0.0 0.00
Riggio, Ken 1595 0 1.0 0.0 0.00



Round 2 Pairings


No Name Result Name

1 Alvarez, S (4) : Joos, L (6)
2 Northover, M (5) : Pait, R (7)
3 Regul, J (1) : Burdine, P (3)
4 Shepard, R (2) : Riggio, K (8)




by Swiss Perfect (TM) www.swissperfect.com



Results Round 2 - Spearhead / Capture and Control


No Name Result Name

1 Alvarez, S (4) .5:.5 Joos, L (6)
2 Northover, M (5) .5:.5 Pait, R (7)
3 Regul, J (1) .5:.5 Burdine, P (3)
4 Shepard, R (2) 1:0 Riggio, K (8)

by Swiss Perfect (TM) www.swissperfect.com


Standings after Round 2


Place Name Feder Rtg Loc Score Buch. Progr. Berg.

1-4 Joos, Levi 1615 1.5 2.5 2.5 1.75
Northover, Mike 1625 1.5 2.0 2.5 1.25
Pait, Robert 1615 1.5 2.0 2.5 1.25
Alvarez, Sergio 1625 1.5 1.5 2.5 0.75
5 Shepard, Ryan 1625 1 1.5 1.0 0.00
6-7 Regul, Jon 1625 0.5 2.0 0.5 0.25
Burdine, Patrick 1620 0.5 2.0 0.5 0.25
8 Riggio, Ken 1590 0 2.5 0.0 0.00

by Swiss Perfect (TM) www.swissperfect.com


Sprue Posse Invitational - Round 3



Round 3 Pairings


No Name Result Name

1 Pait, R (7) : Alvarez, S (4)
2 Joos, L (6) : Northover, M (5)
3 Shepard, R (2) : Regul, J (1)
4 Burdine, P (3) : Riggio, K (8)


Results Round 3 - Pitched / Seize Ground 5 Objectives


No Name Result Name

1 Pait, R (7) 1:0 Alvarez, S (4)
2 Joos, L (6) 1:0 Northover, M (5)
3 Shepard, R (2) 1:0 Regul, J (1)
4 Burdine, P (3) 1:0 Riggio, K (8)



Final Standings


Place Name Feder Rtg Loc Score Buch. Progr. Berg.

1-2 Joos, Levi 1620 2.5 5.0 5.0 4.25
Pait, Robert 1620 2.5 4.5 5.0 3.75
3 Shepard, Ryan 1630 2 3.0 3.0 0.50
4-6 Northover, Mike 1620 1.5 5.5 4.0 1.75
Alvarez, Sergio 1620 1.5 5.0 4.0 1.25
Burdine, Patrick 1625 1.5 3.0 2.0 0.25
7 Regul, Jon 1620 0.5 5.0 1.0 0.75
8 Riggio, Ken 1585 0 5.0 0.0 0.00

by Swiss Perfect (TM) www.swissperfect.com

5 Response to "Playing: Sprue Posse Invitational Live Blog"

  1. Unknown December 6, 2010 at 3:35 PM
    I just want to say, that I don't like Capture and Control for these.

    Maybe have kp or vp as a tie break or tweak the rules a bit, like you can't have the objective 12" from a table edge.
  2. Anonymous December 6, 2010 at 6:24 PM
    I disagree, I think all three missions should be Capture and Control.
  3. Kevin Nash December 6, 2010 at 11:03 PM
    I'm not a fan of VP because it goes against my philosophy of keeping all games a black box. I assume you don't like how the mission lends itself to ties? While Cap Control ties more often, it still results in a tie less than half the time. Shep has NEVER tied Cap Control and he's played in 5 of these now. Maybe he plays more aggressively in those missions? I'm not sure what his strategy is.

    And Mike, I know you don't like Cap Control either but your 2nd round tie didn't prevent you from winning the tournament. All you had to do was win game 3 :)

    This discussion should probably spawn an article about this.
  4. Anonymous December 7, 2010 at 1:05 PM
    I think in the end if I had won I would have ended up second and Robert would have ended up first, but I haven't sat down and done the math.

    I don't actually mind Capture and Control that much - I just don't believe that GW is better at writing missions than you guys would be, that's all. If everyone knows that Capture and Control is going to be a mission, then you need to make an army that can win it, or accept that you will tie, or take a big risk to try to win. Robert really didn't even try to win our game, which made it that much harder for me to do so. The fact that I don't know what I'm doing obviously doesn't help either.
  5. Kevin Nash December 7, 2010 at 3:22 PM
    Levi had the higher SOS because he beat Shep who was the lone 2-1. If you beat Levi in round 3 the tourney is yours regardless of the outcome between Sergio and Robert. The only way one of those two could have won is if you and Levi tie in round 3.

    In fact your winning or tying in round 2 ultimately didn't matter. You face Levi either way. Only a loss knocks you out. Robert playing for a tie only hurt him because the tie paired him down instead of up had he won.

    And yeah Cap and Control does encourage a list that has some mobility. Robert's parking lot IG had a lone Vendetta and tons of foot troops. That kind of list construction doesn't help his chances for a victory in capture and control.

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